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- getA() - function in de.chaffic.collision.Arbiter
- Getter for Body A.
- getAabb() - function in de.chaffic.collision.bodies.CollisionBody
- getAabb() - function in de.chaffic.collision.bodies.CollisionBodyInterface
- getAabb() - function in de.chaffic.dynamics.Body
- getAffectedByGravity() - function in de.chaffic.dynamics.bodies.Body
- getAffectedByGravity() - function in de.chaffic.dynamics.bodies.AbstractPhysicalBody
- getAffectedByGravity() - function in de.chaffic.dynamics.bodies.PhysicalBody
- getAffectedByGravity() - function in de.chaffic.dynamics.bodies.PhysicalBodyInterface
- getAngle() - function in de.chaffic.rays.RayAngleInformation
- Getter for ANGLE.
- getAngularDampening() - function in de.chaffic.dynamics.bodies.Body
- getAngularDampening() - function in de.chaffic.dynamics.bodies.AbstractPhysicalBody
- getAngularDampening() - function in de.chaffic.dynamics.bodies.PhysicalBody
- getAngularDampening() - function in de.chaffic.dynamics.bodies.PhysicalBodyInterface
- getAngularVelocity() - function in de.chaffic.dynamics.bodies.Body
- getAngularVelocity() - function in de.chaffic.dynamics.bodies.AbstractPhysicalBody
- getAngularVelocity() - function in de.chaffic.dynamics.bodies.PhysicalBody
- getAngularVelocity() - function in de.chaffic.dynamics.bodies.PhysicalBodyInterface
- getB() - function in de.chaffic.collision.Arbiter
- Getter for Body B.
- getB() - function in de.chaffic.rays.RayInformation
- Getter for body variable.
- getBIAS_ABSOLUTE() - function in de.chaffic.dynamics.Physics
- getBIAS_RELATIVE() - function in de.chaffic.dynamics.Physics
- getBodies() - function in de.chaffic.dynamics.World
- getBody() - function in de.chaffic.geometry.Circle
- getBody() - function in de.chaffic.geometry.Polygon
- getBody() - function in de.chaffic.geometry.Shape
- getClosestBody() - function in de.chaffic.geometry.Shape.IntersectionReturnElement
- getContactCount() - function in de.chaffic.collision.Arbiter
- getContactNormal() - function in de.chaffic.collision.Arbiter
- getContacts() - function in de.chaffic.collision.Arbiter
- Array to save the contact points of the objects body's in world space.
- getContacts() - function in de.chaffic.dynamics.World
- getCoordinates() - function in de.chaffic.rays.RayInformation
- Getter for coords variable.
- getDensity() - function in de.chaffic.dynamics.bodies.Body
- getDensity() - function in de.chaffic.dynamics.bodies.AbstractPhysicalBody
- getDensity() - function in de.chaffic.dynamics.bodies.PhysicalBody
- getDensity() - function in de.chaffic.dynamics.bodies.PhysicalBodyInterface
- getDirection() - function in de.chaffic.rays.Ray
- Gets the direction of the ray in radians.
- getDirection() - function in de.chaffic.rays.Slice
- getDistance() - function in de.chaffic.rays.Ray
- getDistance() - function in de.chaffic.rays.Slice
- getDOWN() - function in de.chaffic.math.Vec2.Companion
- getDynamicFriction() - function in de.chaffic.collision.bodies.CollisionBody
- getDynamicFriction() - function in de.chaffic.collision.bodies.CollisionBodyInterface
- getDynamicFriction() - function in de.chaffic.dynamics.Body
- getEpicentre() - function in de.chaffic.explosions.ProximityExplosion
- getEpicentre() - function in de.chaffic.explosions.RayScatter
- getEPSILON() - function in de.chaffic.dynamics.Physics
- getForce() - function in de.chaffic.dynamics.bodies.Body
- getForce() - function in de.chaffic.dynamics.bodies.AbstractPhysicalBody
- getForce() - function in de.chaffic.dynamics.bodies.PhysicalBody
- getForce() - function in de.chaffic.dynamics.bodies.PhysicalBodyInterface
- getGravity() - function in de.chaffic.dynamics.World
- getIndex() - function in de.chaffic.rays.RayInformation
- Getter for index variable.
- getInertia() - function in de.chaffic.dynamics.bodies.Body
- getInertia() - function in de.chaffic.dynamics.bodies.AbstractPhysicalBody
- getInertia() - function in de.chaffic.dynamics.bodies.PhysicalBody
- getInertia() - function in de.chaffic.dynamics.bodies.PhysicalBodyInterface
- getIntersectingBodiesInfo() - function in de.chaffic.rays.Slice
- getIntersectionFound() - function in de.chaffic.geometry.Shape.IntersectionReturnElement
- getInvInertia() - function in de.chaffic.dynamics.bodies.Body
- getInvInertia() - function in de.chaffic.dynamics.bodies.AbstractPhysicalBody
- getInvInertia() - function in de.chaffic.dynamics.bodies.PhysicalBody
- getInvInertia() - function in de.chaffic.dynamics.bodies.PhysicalBodyInterface
- getInvMass() - function in de.chaffic.dynamics.bodies.Body
- getInvMass() - function in de.chaffic.dynamics.bodies.AbstractPhysicalBody
- getInvMass() - function in de.chaffic.dynamics.bodies.PhysicalBody
- getInvMass() - function in de.chaffic.dynamics.bodies.PhysicalBodyInterface
- getIsValid() - function in de.chaffic.collision.AxisAlignedBoundingBox
- getIsValid() - function in de.chaffic.math.Vec2
- getIsZero() - function in de.chaffic.math.Vec2
- getITERATIONS() - function in de.chaffic.dynamics.Physics
- getLEFT() - function in de.chaffic.math.Vec2.Companion
- getLinearDampening() - function in de.chaffic.dynamics.bodies.Body
- getLinearDampening() - function in de.chaffic.dynamics.bodies.AbstractPhysicalBody
- getLinearDampening() - function in de.chaffic.dynamics.bodies.PhysicalBody
- getLinearDampening() - function in de.chaffic.dynamics.bodies.PhysicalBodyInterface
- getLinesToBodies() - function in de.chaffic.explosions.ProximityExplosion
- getMass() - function in de.chaffic.dynamics.bodies.Body
- getMass() - function in de.chaffic.dynamics.bodies.AbstractPhysicalBody
- getMass() - function in de.chaffic.dynamics.bodies.PhysicalBody
- getMass() - function in de.chaffic.dynamics.bodies.PhysicalBodyInterface
- getMax() - function in de.chaffic.collision.AxisAlignedBoundingBox
- Top right vertex of bounding box.
- getMaxDistance() - function in de.chaffic.geometry.Shape.IntersectionReturnElement
- getMin() - function in de.chaffic.collision.AxisAlignedBoundingBox
- Lower left vertex of bounding box.
- getMinPx() - function in de.chaffic.geometry.Shape.IntersectionReturnElement
- getMinPy() - function in de.chaffic.geometry.Shape.IntersectionReturnElement
- getNoOfRays() - function in de.chaffic.rays.ShadowCasting
- getNormalized() - function in de.chaffic.math.Vec2
- getNormals() - function in de.chaffic.geometry.Polygon
- getObject1AttachmentPoint() - function in de.chaffic.joints.Joint
- getObject1AttachmentPoint() - function in de.chaffic.joints.JointToBody
- getObject1AttachmentPoint() - function in de.chaffic.joints.JointToPoint
- getObject2AttachmentPoint() - function in de.chaffic.joints.JointToBody
- getOrientation() - function in de.chaffic.collision.bodies.CollisionBody
- getOrientation() - function in de.chaffic.collision.bodies.CollisionBodyInterface
- getOrientation() - function in de.chaffic.dynamics.Body
- getOrientation() - function in de.chaffic.geometry.Circle
- getOrientation() - function in de.chaffic.geometry.Polygon
- getOrientation() - function in de.chaffic.geometry.Shape
- getParticle() - function in de.chaffic.dynamics.bodies.Body
- getParticle() - function in de.chaffic.dynamics.bodies.AbstractPhysicalBody
- getParticle() - function in de.chaffic.dynamics.bodies.PhysicalBody
- getParticle() - function in de.chaffic.dynamics.bodies.PhysicalBodyInterface
- getParticles() - function in de.chaffic.explosions.ParticleExplosion
- Getter to return the list of particles in the world.
- getPenetration() - function in de.chaffic.collision.AxisData
- Gets the penetration value stored.
- getPENETRATION_ALLOWANCE() - function in de.chaffic.dynamics.Physics
- getPENETRATION_CORRECTION() - function in de.chaffic.dynamics.Physics
- getPointAttachedTo() - function in de.chaffic.joints.JointToPoint
- getPosition() - function in de.chaffic.collision.bodies.CollisionBody
- getPosition() - function in de.chaffic.geometry.bodies.CollisionBodyInterface
- getPosition() - function in de.chaffic.dynamics.Body
- getPosition() - function in de.chaffic.geometry.bodies.AbstractPhysicalBody
- getPosition() - function in de.chaffic.dynamics.bodies.PhysicalBody
- getPosition() - function in de.chaffic.geometry.bodies.PhysicalBodyInterface
- getPosition() - function in de.chaffic.geometry.bodies.TranslatableBody
- getProximity() - function in de.chaffic.explosions.ProximityExplosion
- getRadius() - function in de.chaffic.geometry.Circle
- getRay() - function in de.chaffic.rays.RayAngleInformation
- Getter for RAY.
- getRayData() - function in de.chaffic.rays.ShadowCasting
- getRayInformation() - function in de.chaffic.rays.Ray
- getRays() - function in de.chaffic.explosions.RayScatter
- Getter for rays.
- getRayScatter() - function in de.chaffic.explosions.RaycastExplosion
- getReferenceFaceIndex() - function in de.chaffic.collision.AxisData
- Gets the referenceFaceIndex value stored
- getRestitution() - function in de.chaffic.collision.Arbiter
- getRestitution() - function in de.chaffic.dynamics.bodies.Body
- getRestitution() - function in de.chaffic.dynamics.bodies.AbstractPhysicalBody
- getRestitution() - function in de.chaffic.dynamics.bodies.PhysicalBody
- getRestitution() - function in de.chaffic.dynamics.bodies.PhysicalBodyInterface
- getRIGHT() - function in de.chaffic.math.Vec2.Companion
- getRow1() - function in de.chaffic.math.Mat2
- getRow2() - function in de.chaffic.math.Mat2
- getShape() - function in de.chaffic.collision.bodies.CollisionBody
- getShape() - function in de.chaffic.collision.bodies.CollisionBodyInterface
- getShape() - function in de.chaffic.dynamics.Body
- getStartPoint() - function in de.chaffic.rays.Ray
- getStartPoint() - function in de.chaffic.rays.ShadowCasting
- getStartPoint() - function in de.chaffic.rays.Slice
- getStaticFriction() - function in de.chaffic.collision.bodies.CollisionBody
- getStaticFriction() - function in de.chaffic.collision.bodies.CollisionBodyInterface
- getStaticFriction() - function in de.chaffic.dynamics.Body
- getTorque() - function in de.chaffic.dynamics.bodies.Body
- getTorque() - function in de.chaffic.dynamics.bodies.AbstractPhysicalBody
- getTorque() - function in de.chaffic.dynamics.bodies.PhysicalBody
- getTorque() - function in de.chaffic.dynamics.bodies.PhysicalBodyInterface
- getUP() - function in de.chaffic.math.Vec2.Companion
- getVelocity() - function in de.chaffic.dynamics.bodies.Body
- getVelocity() - function in de.chaffic.dynamics.bodies.AbstractPhysicalBody
- getVelocity() - function in de.chaffic.dynamics.bodies.PhysicalBody
- getVelocity() - function in de.chaffic.dynamics.bodies.PhysicalBodyInterface
- getVertices() - function in de.chaffic.geometry.Polygon
- getX() - function in de.chaffic.math.Vec2
- getY() - function in de.chaffic.math.Vec2
- getZERO() - function in de.chaffic.math.Vec2.Companion
- gravityBetweenObj() - function in de.chaffic.dynamics.World
- Applies gravitational forces between to objects (force applied to centre of body)