Companion

object Companion

Functions

Link copied to clipboard
fun aabbOverlap(boxA: AxisAlignedBoundingBox, boxB: AxisAlignedBoundingBox): Boolean

Method to check if two AABB's overlap. Can be seen as world space.

fun aabbOverlap(bodyA: CollisionBodyInterface, bodyB: CollisionBodyInterface): Boolean

Checks whether two body's AABB's overlap in world space.